#ifndef _SHELL_FIRSTPLAY_BEAN_H_
#define _SHELL_FIRSTPLAY_BEAN_H_

#include "Beans.h"
#include "Message.h"
using namespace std;
class FirstPlay : public Bean
{
	public:
	FirstPlay();
	~FirstPlay();
	void reset();
	FirstPlay* clone();
	//充值配置表id(金额)
	int32 sid;
	//是否首冲0没有充值过1充值过了
	int8 isFirst;
	
	bool read_from(ByteBuf& buf);
	bool write_to(ByteBuf& buf);
};

#endif
